Developer · Data · IA
I build digital experiences.
Hi, I am Maxence OSMOND. I am a junior dev specialized in the creation of data and IA oriented tools.
Portfolio
My projects.

Agent Smith
An autonomous AI agent capable of reasoning, generating, executing, and iterating on code to solve programming challenges in a secure, sandboxed environment.




The Answer Protocol
A multiplayer text adventure that unites learners in a shared virtual world with dynamic item management.


RAG Against The Machine
A Retrieval-Augmented Generation system that answers questions about codebases by retrieving relevant information and generating evidence-based responses.



42 Big Brother
A CLI based tool for fetching student, or pisciner, data with the 42's API, such as logtime or projects completion and mark.



Emberfall
Biggest game made so far, in collaboration with @Lejusdefruits on GitHub, for the Game Jam of 42 Le Havre. A survival roguelike fully made with godot in 5 days with VFX and original SFX

Transcendence
A full-stack web project that close the 42 Common Core and wich involves developing the frontend and backend, user authentication, matchmaking, live games, chat, and other social features


Call Me Maybe
A system that translates natural language prompts into structured function calls with typed arguments.




Pycars
My very first project, a game made fully in python and built as school project.
About me
Some words
on myself.
Currently a student at 42 Le Havre, I am preparing a master's-level degree in data and data architecture. I am getting to the top 10 of my year while having a student job besides my studies.
I build projects at the intersection of AI and backend systems, currently exploring LLM tooling, RAG pipelines, and agent architectures. I also am looking for new experiences, trying myself on some fullstack web dev, some game dev and also some low-level programmimg.
Contact me →Technologies